Category: Music
Since engine version: 5.1 OC
Music
Description
Plays a music track. The corresponding music file must be available in the active music group. If the loaded scenario contains music files, the scenario file will be the music group. Otherwise, the global file Music.ocg will be used.
Syntax
int Music(string song_name, bool loop);
Parameters
- song_name:
- [opt] Filename of the music track. The file extension must be specified. If unspecified, music playback will be interrupted.
- loop:
- [opt] If 1, the specified track will be looped forever.
See also: SetPlayList


