Category: Player
Since engine version: 5.1 OC
EliminatePlayer
Description
Eliminates a player. The round counts as 'lost' for all eliminated players.
Syntax
bool EliminatePlayer(int player);
Parameter
- player:
- Number of the player to be eliminated.
Example
if (!FindObject(Find_ID(Flag), Find_Owner(0))) EliminatePlayer(0);
The first player is eliminated if he has no more flags.
See also: GameOver


