Category: Objects
/ Contents
Since engine version: 5.1 OC
true, objects will be resorted backwards.true, calls to ControlContents and Selection will be made.false, the function "Selection" will be called in the newly selected inventory object. If the function Selection does not exist in the contained object or returns false, the engine will play the "Grab" sound effect for the container object (default behaviour for inventory selection). See also object scripts.