Category: Objects
/ Display
Since engine version: 5.1 OC
GetMeshMaterial
Description
Returns the material currently set for the calling object.
Syntax
string GetMeshMaterial(int submesh);
Parameter
- submesh:
- [opt] If the mesh is composed of multiple submeshes then this parameter can be used to specify the submesh whose material to query.
Example
if(GetMeshMaterial() == "Clonk_Body") SetMeshMaterial("Clonk_Body_EyesClosed") else SetMeshMaterial("Clonk_Body");
If a clonk has its eyes open then this script makes it close them, otherwise they are opened.
See also: SetMeshMaterial


