Category: Objects
/ Display
Since engine version: 5.1 OC
global func SetObjAlpha(byAlpha, obj)
{
var dwClrMod = obj->GetClrModulation();
if (!dwClrMod)
dwClrMod = byAlpha << 24;
else
dwClrMod = dwClrMod & RGB(255,255,255) | byAlpha << 24;
return(obj->SetClrModulation(dwClrMod));
}