GetMeshMaterial

Category: Objects / Display
Since engine version: 5.1 OC

Description

Returns the material currently set for the calling object.

Syntax

string GetMeshMaterial(int submesh);

Parameter

submesh:
[opt] If the mesh is composed of multiple submeshes then this parameter can be used to specify the submesh whose material to query.

Example

if(GetMeshMaterial() == "Clonk_Body")
	SetMeshMaterial("Clonk_Body_EyesClosed")
else
	SetMeshMaterial("Clonk_Body");
If a clonk has its eyes open then this script makes it close them, otherwise they are opened.
See also: SetMeshMaterial
Clonk-Karl, 2010-04